Wednesday, May 22, 2019

T Wreaks slow grow.

So in the strong gaming tradition of picking up a new system the locals decided that a slow grow would be a good place to start.
I'm always keen on a slow grow as it encourages painting and playing new people which I'm slightly better at then actually playing games.

There is an official league which I believe is currently being fine tuned by the TDE team but I decided to run my own. Partly because its fun to put something together and partly because if someone asks me a question about the rules I can make something up then change it to fit, which saves me loads of time reading an official pack.


Friday, May 10, 2019

Courier crisis

So I got to sit down for my first proper game of TDE yesterday. We were both a bit nervous and had to fumble around here and there but fun was had.

Okay me and local player and all round nice guy James headed along to Dark Sphere Shepherds Bush for a 100point game. Luckily DS have a huge trove of terrain so after I collected up all the plants and trees and they set up a bunch of multi-storey buildings we had a table. The mat was a bit on the dry side but we just called anything tarmac as water. (Problem solvers)

We had our crews set as the starter box 100pts crews I was running my (almost painted) Artefacters and James ran his Militia.

Thursday, May 9, 2019

Dino-Might

Now is my chance to do something that I rarely get to do as an adult and that is talk about dinosaurs. I'm fairly excited about this because as we all agree dinosaurs are cool.

Currently TDE has five types of Sors, each with a different feel and use. For those that don't know in TDE you can hire dinos to your crew without restriction, they can run around can cause trouble but they can't take interact actions or benefit from any in faction bonuses.  This works as a great balance so that you be a dino heavy as you like but it will hurt you during the scenario if you go to far.

So what sors do you have to choose from?